The New World 1.2.1 patch resets the cooling time of all players' factions.
Posted 8 months ago in Gaming.
Amazon released the New World 1.2.1 patch on December 21. This update focuses on solving the problems that occurred after the release of the New World 1.2 patch. Let's introduce to you the role of this update.
The New World 1.2.1 patch resets the cooling time of all players' factions. This is to create a level playing field for players when the New World servers are merged. In the patch notes for 1.2.1, developers explained: “Once players choose or change a faction the duration of the cooldown will be set to 60 days.”
In a statement earlier recently, devs pointed out the modification "is going to make it possible for collections with lesser populaces post-merge to use activity modes including war and also PVP while our experts pursue a far better service for just how to get all of them to an extra populated world."
New World 1.2.1 patch instructions:
The continuous New World server merges are being done to combat "suboptimal" player encounters, as well as whilst the crew doesn't state it, this is more than likely to deal with dropping and/or reduced player numbers in a server.