Book of Travels is a tiny online experience

Book of Travels is a tiny online experience where the journey is more important than the destination. Set the pace of your adventure alone or together with Travellers you meet on the road in this serene TMORPG.

Posted 5 months ago in Gaming.

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Book of Travels is in development. The announcement is made by the independent studio Might and Delight, which once completed will bring this particular TMORPG (Tiny Multiplayer Online Role Playing Game) to the PC. It is a “small” online experience where the journey will be more important than the destination. Enthusiasts will be able to set the pace of their adventure alone or together with the travelers they may meet on their way.

Book of Travels is a tiny online experience where the journey is more important than the destination. Set the pace of your adventure alone or together with Travellers you meet on the road in this serene TMORPG.

Roleplay without the restraints of linear missions and plotlines, no overarching goal, and no real beginning or end. Players gain experience by exploring, being courteous, gathering, and trading, allowing themselves to grow with any desired style of play.

Although this is an online multiplayer game, you are unlikely to meet other players on your adventure. This is where the T of TMORPG really makes sense. Instead of M for massively, the developers defined the playstyle as a T for tiny. This is possible since the players per server are limited to a fairly low number, so you will be playing with other players, but you will have a good chance of never seeing anyone in your game.

Braided Shore is a vast and intricate place, but the encounters with other players will be rarefied, and therefore very special. It will be possible to choose to collaborate together or to survive alone. Therefore, in any case, it will be part of the birth of a new and exciting online community in which many stories will be told. However, it is good to take note of the fact that this is a particular game, for "vagabonds", who will not plan any sort of route in any way. Conversely, the player will have to rely on himself and his style, shaping his journey step by step.

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