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Posted 1 month ago in Entertainment.
It's a fact that with regard to NBA 2K21 MT the gameplay you will find frustrating moments which have not yet been ironed out, like a 2.16 player near the basket sometimes opting in his own risk to jump back to make an acrobatic shot that we've never taken. Requested rather than popping the hoop like it's supposed to, but these are scenarios that we don't encounter often. In general, the game near the basket is exactly what can be considered a pending topic for the toughest (like me, naturally ). In addition to this addition to the shooting mechanisms, new movements have also been added both with and without the ball. We'll see them very essential since the defense implemented from the artificial intelligence of the game has also place the batteries from one generation to the next and it will be much more challenging to find clear shots if we don't handle the craft of blocking or hunting for spaces.
I also liked how the players in my team which controls artificial intelligence are now smarter, for example, producing clarifications for gamers who are good at one-on-one or coming from the blocks to request the ball and take free shots. In general, small contributions which make the sport rounder if possible in the simulations. But another of the workhorses of this franchise is unquestionably the career mode, where we design our very own player and accompany him throughout his journey from high school to his professional career in the NBA. In this variant the story is more complicated and totally new, with interesting"extras" that intervene in the essential moments of our player's career as though it were a true film (and in fact this is the way that it is conceived in the sport.
In this edition the story called"The shadow" was incorporated where the young player must succeed in the shadow of his dad, a deceased player that is successful. There are times for all tastes, particularly in high school, when our choices will determine the future of the participant in the professional league. At all times we can develop certain skills of our player with games and training, but sadly there is also a shortcut and that's to use the micropayments which can be found throughout the game. The fact is that personally it doesn't seem balanced to me personally, it's much more costly to develop skills through the game compared to paying our pound of meat to the covetous game developer and that can be really frustrating (particularly for greedy players such as the one who subscribes.
The General Manager mode is so enjoyable and places in our hands on the hands of a professional team to manage their destinations by buying, selling or selling players with different franchises. My Team style is also a lot of fun with a continuously upgraded card game (such as with particular cards for events such as Halloween). Here too there is an apparent imbalance if we opt to use money to evolve our team.
Of course, another of the game's strengths, particularly for nostalgic individuals as a host, is the possibility of using historical teams and Cheap 2K MT players for real or imagined skirmishes between teams of yesteryear or facing present teams for spectacular dream duels. In addition, teams from the professional women's league have been incorporated to include new possibilities.